Game Classification

bitlife simulator (bitlife simulator) asiankringle (U.S.A.), asiankringle (U.S.A.), 2024 Play it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • State & Governement

Audience

This title targets the following audience:
Age : 3 to 7 years old / 8 to 11 years old / 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



bitlife.jpg In BitLife, one may attain the position of CEO by possessing certain qualities and adhering to predetermined job-related prerequisites. Despite the apparent simplicity of the technique, one may still contemplate the means to get the highest rank. Presented here is the process of becoming a CEO at BitLife.



Distribution : Retail
Platform(s) : Game.com

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