Game Classification

Super Smash Bros. Melee HAL Laboratory (Masahiro Sakurai) (U.S.A.), Nintendo (Japan), 2001  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Super Smash Bros. Melee Super Smash Bros. Melee (?????????????DX, Dairant? Sumasshu Buraz?zu Derakkusu?, lit. Great Melee Smash Brothers Deluxe), often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameCube (NGC)

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