Consumer CULTure is a Robotron-style game that points a satirical middle finger to consumerism and commercialism. You get 10 points for every second you stay alive in your struggle against the corporations. You also get points for collecting pick-ups and killing enemies with your bombs. Enemies are spawned randomly. As every minute goes by, the probability that enemies will spawn increases - how long can you last against an ever-increasing onslaught of marketing mayhem?
[source:tigdb]
Distribution : Internet - FreePlatform(s) : PC (Windows)
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