Game Classification

La quête des lucioles / Technocity : Energetique - Electrotechnique Julian Alvarez (Ja.games) / Sumotori (France), Education Nationale (France), 2006 Play it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edumarket Game)

Keywords

Purpose

Besides play, this title features the following intents:
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education
  • Corporate

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


La quête des lucioles / Technocity : Energetique - Electrotechnique In this game, it is necessary to help a man to collect fireflies and to quickly deposit them in an electrical connector.

Distribution : Internet - Free
Platform(s) : Browser (Flash)

Links