Game Classification
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La quête des lucioles / Technocity : Energetique - Electrotechnique
Julian Alvarez (Ja.games) / Sumotori
(France)
, Education Nationale
(France)
,
2006
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Informations
Analyses
Serious Gaming
Classification
SERIOUS GAME
(Edumarket Game)
Keywords
Edumarket game
-
Electricity
-
Flash
-
Plateform
-
Playable on line
-
Serious game
Purpose
Besides play, this title features the following intents:
Informative message broadcasting
Marketing & Communication message broadcasting
Market
This title is used by the following domains:
Entertainment
Education
Corporate
Audience
This title targets the following audience:
Age :
12 to 16 years old
/
17 to 25 years old
Students
Gameplay
The gameplay of this title is
Game-based
(designed with stated goals)
The core of gameplay is defined by the rules below:
2 analysis
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Distribution :
Internet - Free
Platform(s) :
Browser (Flash)
Links
Play it Now !
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