Game Classification

Doshin the Giant Param / Nintendo (Japan), Nintendo (Japan), 2002  

 

G/P/S model

VIDEO GAME

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 3 to 7 years old / 8 to 11 years old / 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Professionals & Students

Keywords

Comments

Taxonomy

Doshin the Giant Doshin the Giant is a Nintendo god simulation game for the Nintendo 64DD released in Japan on December 1, 1999. The original game was bundled with the 64DD console. An add-on was released five months later called Kyojin no Doshin Kaih? Sensen Chibikko Chikko Daish?gou, which took a very different perspective of the game. The original Doshin game was later released and upgraded graphically to the Nintendo GameCube and released in Japan on March 14th 2002 and Europe on September 20, 2002. It has not been released in North America because of a deal struck between Nintendo and Atlus over the localization of another niche game called Cubivore: Survival of the Fittest, which would have released at about the same time on the GameCube.[citation needed] [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameCube (NGC) - Nintendo 64 (N64)

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