Game Classification

Fragile Allegiance Gremlin Interactive (Cajji SoftwareAlex Metallis / Jon Medhurst / Chris Allan Mills / J, Gremlin Interactive / Interplay (United Kingdom), 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Fragile Allegiance Fragile Allegiance is an open-ended 4X real-time strategy (RTS) game from Gremlin Interactive, released in 1996 for MS-DOS and Windows 95. It begins on 25 May 2496 as the player begins their employment with TetraCorp (a large interstellar megacorporation) who have set up a new asteroid mining franchise operation in the Fragmented Sectors. There are 6 alien races competing with Tetracorp for these resources. Beginning with one building and one million credits, the player is tasked with building up a successful mining operation to sell as much ore as possible to the Federation. Diplomacy is crucial to the success or failure of this franchise operation as the players' colonies begin to encroach on one another. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : PC (Windows) - PC (Dos)

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