Game Classification

Normality Gremlin Interactive (Ade Carless) (United Kingdom), Interplay (U.S.A.), 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Normality Normality is a 3D graphical adventure game, released in June 1996 by Gremlin Interactive. Unlike most earlier point and click adventure games, it is played from first-person perspective. The graphics are rendered similarly to other 3d games of its time, resulting in the player being unable to look straight up or down. The game's engine was later used in the game Realms of the Haunting, which is also a 3D point and click game by Gremlin Interactive. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : PC (Windows) - PC (Dos)

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