Game Classification

Fighters Destiny Imagineer/Genki (Japan), Ocean of America, Inc. / Ocean Software Ltd. / Imagineer, 1998  

 

G/P/S model

VIDEO GAME

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Professionals & Students

Keywords

Comments

Taxonomy

E.S.A.R. system

Classify this game
Fighters Destiny Fighters Destiny (???????????, Fighting Cup in Japan) is a video game developed for the Nintendo 64 in 1998. The product of Imagineer and Genki, it closely models the 3D fighting game standard set by Virtua Fighter, but integrates a unique point scoring system. The game's generic characters and unoriginal presentation have been panned by critics, but reviewers praise its point system and consider it to be one of the best fighting games on the Nintendo 64. A sequel, Fighter Destiny 2, was released in 2000. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Nintendo 64 (N64)

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