Game Classification

The Information Literacy Game Scott Rice / Amy Harris (U.S.A.), Greensboro University of Noth Carolina (U.S.A.), 2007 Play it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Education
  • Scientific Research

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



The Information Literacy Game A Serious Game aiming to raise consciousness about the importance of information literacy and the key role of university libraries.

Distribution : Internet - Open Source - Free
Platform(s) : Browser

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