Game Classification

Creditability Caspian Learning (United Kingdom), Experian (United Kingdom), 2008 Download it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edumarket Game)

Keywords

Purpose

Besides play, this title features the following intents:
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

This title is used by the following domains:
  • Corporate

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Creditability Serious game to learn about bank services

Distribution : Internet - Free
Platform(s) : PC (Windows)

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